World Settings
The second tab in your MinecraftEdu Teacher Menu is called World Settings. These settings are for the entire game world and will be used to support the scenarios that we are using for each week. Please refer to the Giver Guide for Teachers to review which settings will be enabled for each scenario or week. The green check mark indicates that a feature has been enabled.
Gamemode: Creative - Instantly break any block and access to all and unlimited blocks.
MinecraftEdu - The default gamemode, player health and hunger are off and blocks must be broken with
the correct tool.
Survival - Blocks must be broken with the correct tool, and health and hunger are turned on.
Allow Fire & TNT: Fire can burn objects and spread, TNT can detonate and explode.
Generate Structures: When enabled, structures and buildings are created when the world is being generated.
Allow Animals: Peaceful animals will spawn throughout the gameworld.
Difficulty: Normal - Monsters enabled (overruled by "Monster" setting) and players can take medium damage.
Hard - Monsters enabled (overruled by "Monster" setting) and players can take heavy damage.
Peaceful - Monsters disabled and players experience constant healing.
Easy - Monsters enabled (overruled by "Monster" setting) and players can take light damage.
Allow Weather Effects: Rain and snowstorms may occur randomly.
Allow Other Dimensions: Players can travel to other dimensions like nether and the end.
Allow Villagers: Villagers will spawn (they are harmless to players).
Allow Monsters: Monsters will be generated and may attack players.
World Time: The time at the bottom of the menu controls the world time in the gameworld. When it is locked, time will not pass; when unlocked, time will pass normally.
As a general rule, once a scenario begins, world settings do not change. If you change a setting, please post in the Givercraft Google Community so that other teachers may adjust accordingly.
Challenge: Post a screenshot of the world settings in the Givercraft Google Community.
After completing the challenge, click on the tab below to move to the next section: